#include <vector>
#include "math3d.hpp"
#include "utils.hpp"
#include "screen.hpp"
#include "threading.hpp"
Include dependency graph for scene.hpp:
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Go to the source code of this file.
Classes | |
class | Scene |
Scene is used to calculate maps of data about the system and its fields that can be rendered onto a Screen. More... | |
struct | Scene::value_map< T > |
struct | Scene::calctask |
struct | Scene::lictask |