src/scene.hpp File Reference

#include <vector>
#include "math3d.hpp"
#include "utils.hpp"
#include "screen.hpp"
#include "threading.hpp"

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Classes

class  Scene
 Scene is used to calculate maps of data about the system and its fields that can be rendered onto a Screen. More...
struct  Scene::value_map< T >
struct  Scene::calctask
struct  Scene::lictask


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